28 aprile 2013

CGSociety - Star Trek Next Gen

To create this and other planets for The Next Generation, Gabl used a mixture of hand-painted textures, as well as terrain maps he downloaded from NASA’s website. Using Maxon’s CINEMA 4D, Photoshop, After Effects and a bit of Trimble’s SketchUP, Gabl was able to bring to life celestial bodies and planetary environments that are at once incredibly gritty and detailed while remaining ethereal and breathtakingly artistic.


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